Move towards debris slowing movement
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@@ -378,9 +378,9 @@ data CamouflageStatus
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| Invisible
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deriving (Eq,Ord,Enum)
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data CreatureStatistics = CreatureStatistics
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{ _crStrength :: Int
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, _crDexterity :: Int
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, _crIntelligence :: Int
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{ _strength :: Int
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, _dexterity :: Int
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, _intelligence :: Int
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}
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data Vocalization
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= Mute
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