Some cleanup, sidetracked from inter-room placements
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@@ -63,6 +63,7 @@ data World = World
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, _machines :: IM.IntMap Machine
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, _blocks :: IM.IntMap Block
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, _coordinates :: IM.IntMap Point2
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, _triggers :: IM.IntMap (World -> Bool)
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, _wallsZone :: Zone (IM.IntMap Wall)
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, _floorItems :: IM.IntMap FloorItem
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, _floorTiles :: [(Point3,Point3)]
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