Improve simple aiming sweep
This commit is contained in:
@@ -7,7 +7,7 @@ import Dodge.Viewpoints
|
||||
import Dodge.Render.Label
|
||||
import Dodge.WorldEvent.ThingsHit
|
||||
import Control.Lens
|
||||
--import Control.Monad (guard)
|
||||
import Control.Monad (guard)
|
||||
import Data.Foldable
|
||||
import qualified Data.Graph.Inductive as FGL
|
||||
import qualified Data.Map.Strict as M
|
||||
@@ -65,35 +65,27 @@ worldSPic cfig w =
|
||||
aimDelaySweep :: Configuration -> World -> SPic
|
||||
aimDelaySweep cfig w = fromMaybe mempty $ do
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||
-- aimstatus <- cr ^? crStance . posture
|
||||
-- guard (aimstatus == Aiming)
|
||||
aimstatus <- cr ^? crStance . posture
|
||||
guard (aimstatus == Aiming)
|
||||
return $ noShape $ drawSweep cr cfig w
|
||||
|
||||
drawSweep :: Creature -> Configuration -> World -> Picture
|
||||
drawSweep cr cfig w = fromMaybe mempty $ do
|
||||
--a <- safeArgV (mwp -.- p)
|
||||
a <- safeArgV (mwp -.- p)
|
||||
let a' | a - cdir > pi = cdir + 2* pi
|
||||
| a - cdir < - pi = cdir - 2* pi
|
||||
| otherwise = cdir
|
||||
return $ winScale cfig
|
||||
$ setLayer FixedCoordLayer
|
||||
$ uncurryV translate (worldPosToScreen campos p)
|
||||
-- $ thickArcFull (rot + a) 1 white (rot + _crDir cr) 1 white (dist mwp p * campos ^. camZoom)
|
||||
-- $ arc (rot + a) (rot + _crDir cr) (dist mwp p * campos ^. camZoom)
|
||||
$ color white (circle 100)
|
||||
-- <> arcTest (3*pi/4) 100 green 0 1 red 100
|
||||
<> arcFull 0 5 green (3*pi/4) 50 red 100 white
|
||||
-- <> f green 0 (pi/2) 100
|
||||
-- <> f red 2 3 100
|
||||
<> f blue 4 4.5 100 white
|
||||
-- <> f 0 2 120 <> f 0 3 140 <> f 0 4 160 <> f 1 0 180 <> f 2 0 200
|
||||
-- <> f 3 0 220 <> f 4 0 240
|
||||
-- <> f (-0.5) 0.5 260 <> f 0.5 (-0.5) 280
|
||||
$ arcFull (a - rot) 10 white (a' - rot) 1 white (5 + dist mwp p * campos ^. camZoom) white
|
||||
where
|
||||
f col a b c = arcFull a 25 col b 1 red c
|
||||
--f a b c = thickArc a b c 5
|
||||
--rot = campos ^. camRot
|
||||
cdir = _crDir cr
|
||||
rot = campos ^. camRot
|
||||
p = _crPos cr
|
||||
campos = w ^. cWorld . camPos
|
||||
--theinput = w ^. input
|
||||
--mwp = mouseWorldPos theinput campos
|
||||
theinput = w ^. input
|
||||
mwp = mouseWorldPos theinput campos
|
||||
|
||||
anyTargeting :: Configuration -> World -> SPic
|
||||
anyTargeting cfig w = fromMaybe mempty $ do
|
||||
|
||||
Reference in New Issue
Block a user