Add creature statistics, speed depends on strength and equip weight
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@@ -63,6 +63,7 @@ defaultCreature = Creature
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, _crMvType = defaultAimMvType
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, _crHammerPosition = HammerUp
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, _crName = "DEFAULTCRNAME"
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, _crStatistics = CreatureStatistics 10 10 10
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}
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defaultInanimate :: Creature
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defaultInanimate = defaultCreature & crActionPlan .~ Inanimate
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