Commit before static wall overhaul
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@@ -32,7 +32,8 @@ defaultWorld = World
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, _itemPositions = IM.empty
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, _projectiles = IM.empty
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, _particles = []
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, _staticWalls = []
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, _staticWalls = IM.empty
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, _seenStaticWalls = IM.empty
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, _walls = IM.empty
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, _wallsZone = IM.empty
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, _forceFields = IM.empty
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