Fix bloom resize bug, bloom itself could use improvement

This commit is contained in:
jgk
2021-08-19 23:39:12 +02:00
parent 9ef1f9b574
commit 6933d610cd
9 changed files with 214 additions and 48 deletions
+4 -4
View File
@@ -1,12 +1,12 @@
#version 430 core
in vec2 vTexPos;
out vec4 fColor;
uniform vec2 winSize;
const vec2 winSize = vec2 (300,300);
// note that the above opening bracket should be the first in this file
uniform sampler2D screenTexture;
const float hOff = 1.0 / 300;
const float vOff = 1.0 / 300;
const float hOff = 4.0 / winSize.x;
const float vOff = 4.0 / winSize.y;
const float frac = 1.0 / 9;
const vec2 off[9] = vec2[]
( vec2( vOff,hOff )
+1
View File
@@ -1,6 +1,7 @@
#version 430 core
layout (location = 0) in vec2 pos;
layout (location = 1) in vec2 texPos;
uniform vec2 winSize;
out vec2 vTexPos;
void main()
{