Commit before improving item targeting

This commit is contained in:
2022-02-22 10:47:15 +00:00
parent ff84363a13
commit 69490bb984
12 changed files with 83 additions and 50 deletions
+22
View File
@@ -1,11 +1,33 @@
module Dodge.Item.Weapon.Remote
( pointToItem
, retireRemoteProj
) where
import Dodge.Data
import Geometry
import qualified Data.IntMap.Strict as IM
import Control.Lens
import Data.Maybe
pointToItem :: Applicative f =>
ItemPos -> (Item -> f Item) -> World -> f World
pointToItem (InInv cid invid) = creatures . ix cid . crInv . ix invid
pointToItem (OnFloor flid) = floorItems . ix flid . flIt
retireRemoteProj :: (Item -> Creature -> World -> World)
-> Int -> Int -> Int -> World -> World
retireRemoteProj resetFire itid 0 pjid w = w
& pointToItem (_itemPositions w IM.! itid) %~
( (itScope . scopePos .~ V2 0 0)
. (itUse . rUse .~ resetFire)
)
& props %~ IM.delete pjid
retireRemoteProj resetFire itid t pjid w = setScope w
& props . ix pjid . pjUpdate .~ (\_ -> retireRemoteProj resetFire itid (t-1) pjid)
where
setScope w' = case _itemPositions w' IM.! itid of
InInv cid invid -> w'
& creatures . ix cid . crInv . ix invid . itScope
. scopePos .~ (pos -.- _crPos (_creatures w' IM.! cid))
_ -> w'
pos = fromMaybe (V2 0 0) $ w ^? props . ix pjid . pjPos