Make pathedge zoning use sets, probably doesn't help
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@@ -188,11 +188,7 @@ defaultImpulsive ::
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World ->
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World
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defaultImpulsive
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--xs cr = id
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-- updateRandGen -- . stateUpdate (const id) cr
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= fmap (fmap updateRandGen) . stateUpdate . impulsiveAIBefore . chainCreatureUpdates
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--xs cr = updateRandGen . stateUpdate (const id) cr
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--xs cr = stateUpdate (const id) cr
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where
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updateRandGen w =
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let (_, g) = randomR (0, 1 :: Int) (_randGen w)
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