Change weapon fixed rate delay not to require update every tick
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@@ -14,7 +14,7 @@ data UseDelay -- should just be Delay
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= NoDelay
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| FixedRate
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{ _rateMax :: Int
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, _rateTime :: Int
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, _rateTimeLastUsed :: Int -- set to be _lClock when used, starts at 0
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}
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-- | VariableRate
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-- { _rateMax :: Int
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