Change weapon fixed rate delay not to require update every tick

This commit is contained in:
2025-01-04 21:06:07 +00:00
parent 39e3e4ae00
commit 698bb081dd
9 changed files with 877950 additions and 550608 deletions
+1 -1
View File
@@ -31,7 +31,7 @@ flameSpitter =
flameThrower
& itType .~ HELD FLAMESPITTER
& itUse . heldAim . aimStance .~ OneHand
& itUse . heldDelay .~ FixedRate{_rateMax = 3, _rateTime = 0}
& itUse . heldDelay .~ FixedRate{_rateMax = 3, _rateTimeLastUsed = 0}
& itUse . heldParams . weaponInvLock .~ 10
& itUse . heldParams . weaponRepeat .~ [1..9]
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4