Continue work on shadow rendering

This commit is contained in:
2023-03-14 11:20:38 +00:00
parent 9947979b52
commit 6af041bb8c
20 changed files with 418 additions and 381 deletions
+2
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@@ -24,6 +24,8 @@ import SDL
import System.Mem
import Data.Foldable
-- the following can break if passed a window config not set up for opengl
-- | Create a game loop with an SDL window.
setupLoop ::
-- | Target seconds per frame