Continue work on shadow rendering

This commit is contained in:
2023-03-14 11:20:38 +00:00
parent 9947979b52
commit 6af041bb8c
20 changed files with 418 additions and 381 deletions
+2 -2
View File
@@ -19,7 +19,7 @@ module Shader.Data
, eboName
, eboPtr
, shadProg'
, shadName
, shadVAO'
, shadPrim'
, shadTex'
@@ -35,7 +35,7 @@ import Foreign
import Control.Lens
{- | Datatype containing the necessary information for a single shader. -}
data FullShader = FullShader
{ _shadProg' :: GLuint -- should be shaderID
{ _shadName :: GLuint -- should be shaderID
, _shadVAO' :: VAO
, _shadPrim' :: EPrimitiveMode
, _shadTex' :: Maybe ShaderTexture