Cleanup scope zooming
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@@ -115,6 +115,7 @@ heldItemSPic ht it = case ht of
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SHATTERGUN -> shatterGunSPic
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HELDDETECTOR dt -> noPic (colorSH (detectorColor dt) $ upperPrismPoly 3 $ rectWH 2 2)
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KEYCARD _ -> noShape (setDepth 0 $ translate (-5) (-5) $ rotate (pi / 2.5) keyPic)
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BINOCULARS -> mempty -- TODO
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torchShape :: Shape
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torchShape =
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