Tweak melee movement

This commit is contained in:
2026-05-03 08:17:42 +01:00
parent aef3671063
commit 6b3d75cbb2
9 changed files with 326 additions and 328 deletions
+13 -6
View File
@@ -25,7 +25,7 @@ import Linear
-- note SwitchToItem doesn't necessarily update the root item correctly
followImpulse :: Int -> World -> Impulse -> World
followImpulse cid w = \case
UpdateRandGen -> w & randGen %~ (snd . (randomR (0::Int,0)))
UpdateRandGen -> w & randGen %~ (snd . randomR (0::Int,1))
ImpulseNothing -> w
RandomImpulse rimp ->
let (newimp, newgen) = runState (doRandImpulse rimp) (_randGen w)
@@ -43,11 +43,8 @@ followImpulse cid w = \case
ChangePosture post -> crup $ crStance . posture .~ post
UseItem -> undefined
-- SwitchToItem i -> crup $ crManipulation . manObject .~ SelectedItem (NInt i) (NInt i) mempty
Melee cid' ->
hitCr cid' $
crup
( crMvAbsolute (w ^. cWorld . lWorld) (10 *.* normalizeV (posFromID cid' -.- cpos)) . (crType . meleeCooldown .~ 20)
)
Melee tid ->
hitCr tid $ crup $ meleeMovement w tid . (crType . meleeCooldown .~ 20)
MeleeL cid' ->
hitCrd (-pi/2) cid' $
crup
@@ -100,6 +97,16 @@ followImpulse cid w = \case
, Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir + a)) (CrMeleeO cid)
]
meleeMovement :: World -> Int -> Creature -> Creature
meleeMovement w tid cr = case cr ^. crType of
HoverCrit {} -> fromMaybe cr $ do
txy <- w ^? cWorld . lWorld . creatures . ix tid . crPos . _xy
return $ crMvAbsolute (w ^. cWorld . lWorld) (5 *^ normalizeV (cr ^. crPos . _xy - txy)) cr
ChaseCrit {} -> fromMaybe cr $ do
txy <- w ^? cWorld . lWorld . creatures . ix tid . crPos . _xy
return $ crMvAbsolute (w ^. cWorld . lWorld) (5 *^ normalizeV (txy - cr ^. crPos . _xy)) cr
_ -> cr
setBeeRandomMovement :: Int -> World -> World
setBeeRandomMovement cid w = fromMaybe w $ do
mff <- w ^? cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement