Add jitter when receiving damage

This commit is contained in:
2022-05-19 12:41:20 +01:00
parent 41e5538eb7
commit 6ba41d3c0b
4 changed files with 26 additions and 2 deletions
+1
View File
@@ -45,6 +45,7 @@ defaultCreature = Creature
, _crState = defaultState
, _crCorpse = setLayer BottomLayer $ setDepth 5 $ color (greyN 0.5) $ circleSolid 10
, _crApplyDamage = defaultApplyDamage
, _crPastDamage = 0
, _crStance = Stance
{_carriage=Walking 0 WasLeftForward
,_posture=AtEase