Work on weapon positioning, analyser terminal positioning
This commit is contained in:
@@ -11,6 +11,5 @@ crShape = \case
|
||||
ChaseCrit {} -> Humanoid (greyN 0.9) (lightx4 green) (greyN 0.3) ChaseAI
|
||||
SwarmCrit -> Humanoid (greyN 0.9) (lightx4 yellow) (greyN 0.3) SwarmAI
|
||||
AutoCrit -> Humanoid (greyN 0.9) (lightx4 red) (greyN 0.3) AutoAI
|
||||
AvatarDead -> Humanoid (greyN 0.9) (lightx4 black) (greyN 0.3) InanimateAI
|
||||
BarrelCrit {} -> Barreloid
|
||||
LampCrit {} -> NonDrawnCreature
|
||||
|
||||
Reference in New Issue
Block a user