Use grid when creating block debris
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@@ -989,7 +989,6 @@ data Block = Block
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, _blHeight :: Float
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, _blMaterial :: Material
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, _blDraw :: Block -> SPic
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, _blDeath :: Block -> World -> World
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, _blObstructs :: [(Int,Int,PathEdge)]
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}
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data TerminalStatus = TerminalOff | TerminalBusy | TerminalReady
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