Use grid when creating block debris

This commit is contained in:
2022-07-13 10:44:18 +01:00
parent 1ccb87ff13
commit 6c50021f04
12 changed files with 139 additions and 65 deletions
+78
View File
@@ -0,0 +1,78 @@
module Grid where
import Geometry
import Bound
--import Data.Function (on)
import Data.List
import Data.Bifunctor
--import Data.Maybe
import qualified Data.Tuple.Extra as Tup
import qualified Streaming.Prelude as S
--import qualified Control.Foldl as L
--import qualified Data.Set as S
gridInPolygon :: Float -> [Point2] -> [Point2]
gridInPolygon gap ps = filter (flip pointInPolygon ps)
. maybe [] (boundedGrid gap) . boundPoints . S.each $ ps
boundedGrid :: Float -> (Float,Float,Float,Float) -> [Point2]
boundedGrid gap (n,s,e,w) = gridPointsOff w s gap nx gap ny
where
nx = floor $ (e-w) / gap
ny = floor $ (n-s) / gap
shiftedGrid
:: Float -- ^ x min
-> Float -- ^ x max
-> Float -- ^ y min
-> Float -- ^ y max
-> [(Point2,Point2)]
shiftedGrid xmin xmax ymin ymax = grid
where
xd = xmax - xmin
yd = ymax - ymin
xsteps = ceiling $ (xd - 40) / 60
ysteps = ceiling $ (yd - 40) / 60
shift p = bimap (p +.+) (p +.+)
grid = map (shift (V2 (xmin + 20) (ymin+20))) $ makeGrid 60 xsteps 60 ysteps
-- creates a rectangular grid starting at (0,0) in the positive orthant
-- needs fixing in degenerate (xstep or ystep == 0) cases
makeGrid
:: Float -- ^ horizontal step size
-> Int -- ^ number of horizontal steps
-> Float -- ^ vertical step size
-> Int -- ^ number of vertical steps
-> [(Point2,Point2)]
makeGrid x nx y ny
= nub
. concatMap doublePair
. concatMap (\p -> map (Tup.both (p +.+)) $ makeRect x y)
$ gridPoints x nx y ny
gridPointsOff :: Float -> Float -> Float -> Int -> Float -> Int -> [Point2]
gridPointsOff xoff yoff x nx y ny = map f $ gridPoints' nx ny
where
f (a,b) = V2 (xoff + fromIntegral a * x) (yoff + fromIntegral b * y)
gridPoints :: Float -> Int -> Float -> Int -> [Point2]
gridPoints = gridPointsOff 0 0
-- map f $ gridPoints' nx ny
-- where
-- f (a,b) = V2 (fromIntegral a * x) (fromIntegral b * y)
gridPoints'' :: Float -> Int -> Float -> Int -> [(Point2,(Int,Int))]
gridPoints'' x nx y ny = map f $ gridPoints' nx ny
where
f (a,b) = (V2 (fromIntegral a * x) (fromIntegral b * y), (a,b))
gridPoints' :: Int -> Int -> [(Int,Int)]
gridPoints' nx ny = [(x,y) | x <- [0..nx-1], y <- [0..ny-1]]
makeRect :: Float -> Float -> [(Point2,Point2)]
makeRect x y = map (bimap toV2 toV2)
[((0,0),(x,0))
,((0,0),(0,y))
,((x,y),(x,0))
,((x,y),(0,y))
]