More cleverly set maximum view distance for rectangular window sizes
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@@ -16,7 +16,7 @@ module Dodge.Base.Collide
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, bounceBall
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, bouncePoint
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, ssfold
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-- , collidePointUpToIndirectMinDist
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, collidePointUpToIndirectMinDist
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, wlIsOpaque
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, wlIsSeeThrough
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, wallsOnCirc
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