More cleverly set maximum view distance for rectangular window sizes
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@@ -100,6 +100,7 @@ data World = World
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, _cameraViewFrom :: Point2
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, _viewDistance :: Float
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, _boundBox :: [Point2]
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, _boundDist :: (Float,Float,Float,Float) -- NSEW, S and W negative
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, _creatures :: IM.IntMap Creature
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, _creaturesZone :: Zone (IM.IntMap Creature)
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, _creatureGroups :: IM.IntMap CrGroupParams
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