Add no weapon start
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@@ -22,8 +22,8 @@ lamp :: Creature
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lamp = defaultInanimate
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{ _crUpdate = initialiseLamp
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, _crHP = 500
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, _crPict = \ _ -> onLayer CrLayer $ color white $ circleSolid 5
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, _crRad = 5
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, _crPict = \ _ -> onLayer CrLayer $ color white $ circleSolid 3
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, _crRad = 3
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}
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initialiseLamp :: CRUpdate
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