Refactoring, add screen when generating level

This commit is contained in:
2021-05-03 14:44:27 +02:00
parent 2bf23db935
commit 6e6757499c
19 changed files with 342 additions and 118 deletions
+1 -1
View File
@@ -14,6 +14,6 @@ lockAndKeyRoomList :: RandomGen g =>
) ]
lockAndKeyRoomList =
[ ( fmap (pure . Right) armouredCorridor
, fmap (pure . Left) armouredChasers
, fmap (fmap Left) armouredChasers
)
]