Simplify button drawing
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@@ -9,13 +9,13 @@ import Dodge.WorldEffect
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doButtonEvent :: ButtonEvent -> Button -> World -> World
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doButtonEvent be = case be of
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ButtonDoNothing -> const id
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ButtonPress newstate newevent thesound f -> \b ->
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ButtonPress newstate newevent thesound f c -> \b ->
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doWdWd f
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. set (cWorld . lWorld . buttons . ix (_btID b) . btState) newstate
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. set (cWorld . lWorld . buttons . ix (_btID b) . btEvent) newevent
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. soundStart (LeverSound 0) (_btPos b) thesound Nothing
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--ButtonSwitch onstate onevent onsound oneff offstate offevent offsound offeff -> undefined
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ButtonSimpleSwith oneff offeff -> flipSwitch oneff offeff
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ButtonSimpleSwith oneff offeff _ _ -> flipSwitch oneff offeff
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ButtonAccessTerminal -> accessTerminal . _btTermMID
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flipSwitch :: WdWd -> WdWd -> Button -> World -> World
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