Simplify button drawing
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@@ -106,7 +106,7 @@ floorItemSPic flit =
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btSPic :: Button -> SPic
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btSPic bt =
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uncurryV translateSPxy (_btPos bt) $
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rotateSP (_btRot bt) (drawButton (_btPict bt) bt)
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rotateSP (_btRot bt) (drawButton bt)
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mcSPic :: LWorld -> Machine -> SPic
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mcSPic lw mc =
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