Play with floor textures
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+2
-14
@@ -5,6 +5,7 @@ module Dodge.Render (
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--import qualified Data.Vector as V
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import GLHelp
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import Control.Lens
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import Control.Monad
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import qualified Control.Monad.Parallel as MP
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@@ -157,17 +158,10 @@ doDrawing' win pdata u = do
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glDisable GL_CULL_FACE
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--draw floor onto base buffer
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glDisable GL_BLEND
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-- glUseProgram (pdata ^. textureArrayShader . _1 . shadName)
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-- glBindVertexArray $ pdata ^. textureArrayShader . _1 . shadVAO . vaoName
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-- glBindTextureUnit 1 (pdata ^. toNormalMaps . unTO)
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---- glBindTextureUnit 0 $ pdata ^?! textureArrayShader . _1 . shadTex' . _Just . textureObject
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-- glDrawArrays
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-- (marshalEPrimitiveMode $ pdata ^. textureArrayShader . _1 . shadPrim' )
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-- 0
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-- (fromIntegral nFls)
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glUseProgram (pdata ^. floorShader . shadName)
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glBindVertexArray $ pdata ^. floorShader . shadVAO . vaoName
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glBindTextureUnit 1 (pdata ^. toNormalMaps . unTO)
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glBindTextureUnit 2 (pdata ^. toDiffuse . unTO)
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glDrawArrays
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(marshalEPrimitiveMode $ pdata ^. floorShader . shadPrim' )
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0
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@@ -370,9 +364,3 @@ renderTextureWalls pdata nWalls = do
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--cullFace $= Nothing
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checkGLError :: IO ()
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checkGLError = do
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err <- glGetError
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case err of
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0 -> return ()
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i -> error $ "OpenGL error: " ++ show i
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@@ -23,7 +23,7 @@ corridor =
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_rmPath = foldMap (doublePairSet . (,) (V2 20 60)) [V2 20 70, V2 20 10]
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, _rmPmnts = [spanLightI (V2 0 39.5) (V2 40 39.5)]
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, _rmBound = [rectNSWE 50 30 (-5) 45]
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, _rmFloor = Tiled [makeTileFromPoly poly 2]
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, _rmFloor = Tiled [makeTileFromPoly poly 6]
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, _rmRandPSs = [psRandRanges (10, 30) (30, 60) (0, 2 * pi)]
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, _rmName = "Corridor"
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}
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@@ -19,7 +19,7 @@ roomNgon n x =
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, _rmPath = mempty -- TODO
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, _rmPmnts = [mntLightLnkCond $ resetPLUse $ rprBool $ const . isInLnk]
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, _rmBound = [poly]
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, _rmFloor = Tiled [makeTileFromPoly poly 9]
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, _rmFloor = Tiled [makeTileFromPoly poly 2]
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, _rmName = show n ++ "gon"
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}
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where
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@@ -61,8 +61,8 @@ roomRect x y xn yn =
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[ Tile
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{ _tilePoly = rectNSWE y 0 0 x
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, _tileZero = V2 0 0
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, _tileTangentPos = V2 32 0
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, _tileZ = 16
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, _tileTangentPos = V2 64 0
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, _tileArrayZ = 3
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}
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]
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, _rmRandPSs = [psRandRanges (10, x -10) (10, y -10) (0, 2 * pi)]
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