Add sound queue when on chasm edge

This commit is contained in:
2025-07-30 14:01:56 +01:00
parent d1346b855f
commit 7110ddb7a6
16 changed files with 401 additions and 341 deletions
+1 -3
View File
@@ -8,9 +8,7 @@ in float gAng;
layout (binding=40) uniform sampler2DArray diffuseSampler;
layout (binding=41) uniform sampler2DArray normalSampler;
vec2 rotateV2 (float a, vec2 v)
{
return vec2(v.x*cos(a) - v.y*sin(a), v.x*sin(a) + v.y*cos(a));
}
{ return vec2(v.x*cos(a) - v.y*sin(a), v.x*sin(a) + v.y*cos(a)); }
void main()
{
fCol = texture(diffuseSampler,gTexCoords);