Remove generic and flat instances

This commit is contained in:
2022-08-21 22:38:40 +01:00
parent 36c8befa9f
commit 7181046aa3
94 changed files with 312 additions and 423 deletions
+1 -2
View File
@@ -5,7 +5,6 @@
module Dodge.Data.Creature.Memory where
import Flat
import LinearHelp ()
import Control.Lens
import Data.Aeson
@@ -16,7 +15,7 @@ data Memory = Memory
{ _soundsToInvestigate :: [Point2]
, _nodesSearched :: [Int]
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Memory
deriveJSON defaultOptions ''Memory
+6 -7
View File
@@ -8,7 +8,6 @@ module Dodge.Data.Creature.Misc (
module Dodge.Data.CamouflageStatus,
) where
import Flat
import Color
import Control.Lens
import Data.Aeson
@@ -23,7 +22,7 @@ data CreatureStatistics = CreatureStatistics
, _dexterity :: Int
, _intelligence :: Int
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Vocalization
= Mute
@@ -33,7 +32,7 @@ data Vocalization
, _vcMaxCoolDown :: Int
, _vcCoolDown :: Int
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CrMvType
= NoMvType
@@ -44,7 +43,7 @@ data CrMvType
, _mvTurnJit :: Float
, _mvAimSpeed :: FloatFloat
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data HumanoidAI
= YourAI
@@ -60,7 +59,7 @@ data HumanoidAI
| MiniGunAI
| LongAI
| MultGunAI
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CreatureType
= Humanoid
@@ -72,10 +71,10 @@ data CreatureType
| Barreloid {_barrelType :: BarrelType}
| Lampoid {_lampHeight :: Float, _lampColor :: Point3, _lampLSID :: Maybe Int}
| NonDrawnCreature
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data BarrelType = PlainBarrel | ExplosiveBarrel
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''CreatureStatistics
makeLenses ''Vocalization
+6 -7
View File
@@ -23,7 +23,6 @@ module Dodge.Data.Creature.Perception (
auDist,
) where
import Flat
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
@@ -37,18 +36,18 @@ data Perception = Perception
, _cpVision :: Vision
, _cpAudition :: Audition
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Vision = Eyes
{ _viFOV :: FloatFloat
, _viDist :: FloatFloat
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
newtype Audition = Ears
{ _auDist :: FloatFloat
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Vigilance
= Comatose
@@ -56,17 +55,17 @@ data Vigilance
| Lethargic
| Vigilant
| Overstrung
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Attention
= AttentiveTo {_getAttentiveTo :: IM.IntMap Awareness}
| Fixated {_getFixated :: Int}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Awareness
= Suspicious Float
| Cognizant Float
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Perception
makeLenses ''Vision
+4 -5
View File
@@ -5,7 +5,6 @@
module Dodge.Data.Creature.Stance where
import Flat
import LinearHelp ()
import Control.Lens
import Data.Aeson
@@ -17,7 +16,7 @@ data Stance = Stance
, _posture :: Posture
, _strideLength :: Int
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Carriage
= Walking
@@ -28,19 +27,19 @@ data Carriage
| Floating
| Flying
| Boosting Point2
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data FootForward
= LeftForward
| RightForward
| WasLeftForward
| WasRightForward
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Posture
= Aiming
| AtEase
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Stance
makeLenses ''Carriage
+5 -6
View File
@@ -5,7 +5,6 @@
module Dodge.Data.Creature.State where
import Flat
import Color
import Control.Lens
import Data.Aeson
@@ -19,18 +18,18 @@ data CreatureState = CrSt
, _csSpState :: CrSpState
, _csDropsOnDeath :: CreatureDropType
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CreatureDropType
= DropAll
| DropAmount Int
| DropSpecific [Int]
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CrSpState
= Barrel {_piercedPoints :: [Point2]}
| GenCr
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Faction
= GenericFaction Int
@@ -41,7 +40,7 @@ data Faction
| NoFaction
| ColorFaction Color
| PlayerFaction
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CrGroup
= LoneWolf
@@ -51,7 +50,7 @@ data CrGroup
}
| CrGroupID {_crGroupID :: Int}
| ShieldGroup
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''CreatureState
makeLenses ''CrSpState