Work on mapper item, simpler generation of items from console
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@@ -44,6 +44,7 @@ itemSPic it = case it ^. itType of
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ITEMSCAN -> defSPic
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MAPPER -> defSPic
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INTROSCAN {} -> defSPic
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DETECTOR dt -> noPic (colorSH (detectorColor dt) $ upperPrismPolySU 3 $ rectWH 2 2)
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craftItemSPic :: CraftType -> Shape
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craftItemSPic = \case
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@@ -251,7 +252,6 @@ heldItemSPic ht it = case ht of
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TIMESTOPPER -> defSPic
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TIMESCROLLER -> defSPic
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SHATTERGUN -> shatterGunSPic
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DETECTOR dt -> noPic (colorSH (detectorColor dt) $ upperPrismPolySU 3 $ rectWH 2 2)
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KEYCARD _ -> noShape (setDepth 0 $ translate (-5) (-5) $ rotate (pi / 2.5) keyPic)
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torchShape :: Shape
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