Work on mapper item, simpler generation of items from console
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-1
@@ -1,3 +1,4 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Item.Info
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( itemInfo
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) where
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@@ -25,8 +26,26 @@ itmBaseInfo itm = case itm ^. itType of
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HELD hit -> heldInfo hit
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EQUIP eit -> equipInfo eit
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CRAFT fit -> craftInfo fit
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DETECTOR d -> "A device that detects " ++ detectorInfo d ++ " in an expanding radius."
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ATTACH t -> attachInfo t
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_ -> "THIS SHOULD NOT BE DISPLAYED"
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attachInfo :: AttachType -> String
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attachInfo = \case
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ZOOMSCOPE -> "An optical zoom. "
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BULLETSYNTH -> "An item that prints bullets, when supplied with power. "
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REMOTESCREEN -> "A display screen. Can be linked to projectiles. "
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JOYSTICK -> "A control device. Can be used to control certain projectiles. "
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GIMBAL -> "A device that can stabilize moving objects. "
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GYROSCOPE -> "A device that can sustain angular velocity. "
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-- UNDERBARRELSLOT
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-- REMOTEDETONATOR
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-- SMOKEREDUCER
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-- HOMINGMODULE
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-- AUGMENTEDHUD
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-- SHELLPAYLOAD {}
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_ -> "INCOMPLETE, TODO FINISH"
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showInt :: Int -> String
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showInt i = case i of
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0 -> "zero"
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@@ -87,7 +106,6 @@ heldInfo hit = case hit of
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POISONSPRAYER -> "A weapon that releases noxious gases."
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SHATTERGUN -> "A seismic device that shatters hard items in its line of fire."
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-- FORCEFIELDGUN -> "A device that produces a durable forcefield."
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DETECTOR d -> "A device that detects " ++ detectorInfo d ++ " in an expanding radius."
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TORCH -> "A stick with a light on the end."
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FLATSHIELD -> "A panel of metal that blocks unwanted objects from the front of the user."
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KEYCARD i -> "A keycard. It is labelled " ++ show i ++ "."
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