Tweak drawing parameters
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@@ -10,7 +10,7 @@ tToRender t = map Render3x3 $ polyToTris $ zip ps3 coords3
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where
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ps = _tilePoly t
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coords = map (calcTexCoord (_tileCenter t) (_tileX t) (_tileY t)) ps
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ps3 = map (mkTrip 0.1) ps
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ps3 = map (mkTrip 0.05) ps
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coords3 = map (mkTrip (_tileZ t)) coords
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mkTrip :: c -> (a,b) -> (a,b,c)
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