Remove creature move type record
This commit is contained in:
@@ -13,6 +13,7 @@ module Dodge.Creature.Action (
|
||||
youDropItem,
|
||||
) where
|
||||
|
||||
import Dodge.Creature.MoveType
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Item.BackgroundEffect
|
||||
import Control.Applicative
|
||||
@@ -49,7 +50,7 @@ performAimAt cr w tcid p = ([TurnToward tpos aimSp], Just $ AimAt tcid tpos)
|
||||
cdir = _crDir cr
|
||||
cpos = _crPos cr
|
||||
canSee' = canSee (_crID cr) tcid w
|
||||
aimSp = case cr ^? crMvType . mvAimSpeed of
|
||||
aimSp = case crMvType cr ^? mvAimSpeed of
|
||||
Just f -> doFloatFloat f $ safeAngleVV (unitVectorAtAngle cdir) (tpos - cpos)
|
||||
Nothing -> error "creature without aiming type"
|
||||
tpos
|
||||
@@ -72,7 +73,7 @@ performPathTo cr w p
|
||||
_ -> ([], Nothing)
|
||||
where
|
||||
cpos = _crPos cr
|
||||
jit = _mvTurnJit $ _crMvType cr
|
||||
jit = _mvTurnJit $ crMvType cr
|
||||
|
||||
performTurnToA :: Creature -> Point2 -> OutAction
|
||||
performTurnToA cr p
|
||||
@@ -82,7 +83,7 @@ performTurnToA cr p
|
||||
cpos = _crPos cr
|
||||
cdirv = unitVectorAtAngle (_crDir cr)
|
||||
dirv = p -.- cpos
|
||||
jit = _mvTurnJit $ _crMvType cr
|
||||
jit = _mvTurnJit $ crMvType cr
|
||||
|
||||
{- | Performing an action on a frame creates an OutAction:
|
||||
adds impulses and updates or deletes the action itself.
|
||||
|
||||
Reference in New Issue
Block a user