Tweak pause camera movement
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@@ -158,6 +158,7 @@ debugDraw' cfig w bl = case bl of
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Show_nodes_near_select -> undefined --drawNodesNearSelect w
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Show_path_between -> drawPathBetween w
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Collision_test -> mempty
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Pacify_enemies -> mempty
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drawCreatureDisplayTexts :: World -> Picture
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drawCreatureDisplayTexts w = foldMap (creatureDisplayText w) (w ^. cWorld . lWorld . creatures)
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