Tweak pause camera movement

This commit is contained in:
2023-04-25 10:23:43 +01:00
parent a2ad7c23ff
commit 734d74af52
31 changed files with 97 additions and 114 deletions
+1 -3
View File
@@ -228,11 +228,9 @@ doDrawing' win pdata u = do
glBindTextureUnit 0 (pdata ^. fboBloom . _2 . unTO)
glDisable GL_BLEND
drawShader (_bloomBlurShader pdata) 4
if cfig ^. graphics_bloom
then do
when (cfig ^. graphics_bloom) $ do
replicateM_ 2 $ pingPongBetween (_fboHalf1 pdata) (_fboHalf2 pdata) (_bloomBlurShader pdata)
glEnable GL_BLEND
else return ()
setViewport _graphics_world_resolution cfig
--draw clouds onto cloud buffer
glBindFramebuffer GL_FRAMEBUFFER (_unFBO (fst (_fboCloud pdata)))