Implement texture atlas, details on why it works unclear

This commit is contained in:
jgk
2021-06-14 16:24:10 +02:00
parent f09fe8798e
commit 73bd407c49
16 changed files with 118 additions and 26 deletions
+1 -1
View File
@@ -7,6 +7,6 @@ uniform mat4 worldMat;
void main()
{
gl_Position = worldMat * vec4(position.xyz,1);
gl_Position = worldMat * vec4(position,1);
vColor = color;
}