Commit before putting walls into vector zones

This commit is contained in:
2021-09-11 12:17:16 +01:00
parent 7c62ef4d48
commit 73beeacf3c
5 changed files with 51 additions and 0 deletions
+2
View File
@@ -6,6 +6,7 @@ import Dodge.Debug.Flag.Data
import Dodge.Config.Data
import Dodge.Config.KeyConfig
import Dodge.Item.Data
import Dodge.Bounds
--import Dodge.Menu
--import Picture
import Geometry.Data
@@ -85,6 +86,7 @@ defaultWorld = World
, _gameRooms = []
, _preloadData = DummyPdata -- hack TODO remove this
, _frameClock = 0
, _worldBounds = defaultBounds
}
defaultDebugFlags :: DebugFlags
defaultDebugFlags = DebugFlags