Commit before putting walls into vector zones

This commit is contained in:
2021-09-11 12:17:16 +01:00
parent 7c62ef4d48
commit 73beeacf3c
5 changed files with 51 additions and 0 deletions
+6
View File
@@ -67,6 +67,12 @@ wallsAndWindows w
(wins,wls) = partition _wlIsSeeThrough . IM.elems $ wallsDoubleScreen w
testStringInit :: World -> [String]
testStringInit _ = []
--testStringInit w =
-- [show $ _worldMinX w
-- ,show $ _worldMaxX w
-- ,show $ _worldMinY w
-- ,show $ _worldMaxY w
-- ]
--testStringInit = mapMaybe f . IM.elems . wallsDoubleScreen
-- where
-- f (dr@Door{}) = Just . show $ _wlLine dr