Commit before putting walls into vector zones
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@@ -67,6 +67,12 @@ wallsAndWindows w
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(wins,wls) = partition _wlIsSeeThrough . IM.elems $ wallsDoubleScreen w
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testStringInit :: World -> [String]
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testStringInit _ = []
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--testStringInit w =
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-- [show $ _worldMinX w
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-- ,show $ _worldMaxX w
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-- ,show $ _worldMinY w
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-- ,show $ _worldMaxY w
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-- ]
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--testStringInit = mapMaybe f . IM.elems . wallsDoubleScreen
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-- where
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-- f (dr@Door{}) = Just . show $ _wlLine dr
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