Make buttons have shape, expose multiple bugs
This commit is contained in:
@@ -147,7 +147,7 @@ autoZoomCam :: World -> World
|
||||
autoZoomCam w = over cameraZoom changeZoom w
|
||||
where
|
||||
camPos = _cameraViewFrom w
|
||||
wallZoom = farWallDist' camPos w
|
||||
wallZoom = farWallDist camPos w
|
||||
idealZoom
|
||||
| SDL.ButtonRight `S.member` _mouseButtons w
|
||||
= theScopeZoom * maybe zoomNoItem zoomFromItem (yourItem w ^? itAimZoom) wallZoom
|
||||
@@ -162,14 +162,17 @@ autoZoomCam w = over cameraZoom changeZoom w
|
||||
zoomOutSpeed = 15
|
||||
theScopeZoom = fromMaybe 1 $ yourItem w ^? itAttachment . scopeZoom
|
||||
|
||||
farWallDist' :: Point2 -> World -> Float
|
||||
farWallDist' p w = (winFac /) . min maxViewDistance $ ssfold (> maxViewDistance) findMax 1 vps
|
||||
farWallDist :: Point2 -> World -> Float
|
||||
farWallDist p w = (winFac /) . min maxViewDistance $ ssfold (> maxViewDistance) findMax 1 vps
|
||||
where
|
||||
findMax curMax pout = max curMax $ dist p $ collidePointUpToIndirectMinDist p pout curMax wos
|
||||
hw = halfWidth w
|
||||
hh = halfHeight w
|
||||
winFac = min hw hh
|
||||
vps = concatMap _grViewpoints grs
|
||||
vps = concatMap _grViewpoints grs ++ linkvps
|
||||
linkvps = map extend (concatMap _grViewpointsEx grs)
|
||||
extend :: Point2 -> Point2
|
||||
extend outp = p +.+ maxViewDistance *.* safeNormalizeV (outp -.- p)
|
||||
grs = filter (pointInOrOnPolygon p . _grBound) (_gameRooms w)
|
||||
wos = wallsOnScreen w
|
||||
|
||||
|
||||
Reference in New Issue
Block a user