Tweak wall shadow geometry shader

This commit is contained in:
jgk
2021-08-19 14:57:23 +02:00
parent d7047c4b09
commit 743e190ddc
3 changed files with 3 additions and 4 deletions
+1 -2
View File
@@ -15,7 +15,7 @@ import Dodge.Creature.Action
import Geometry
import Picture
import qualified IntMapHelp as IM
import StrictHelp
--import StrictHelp
import Data.List
--import Data.Char
@@ -53,7 +53,6 @@ stateUpdate u cr w = case u (updateMovement cr) w of
| otherwise = stopSoundFrom (CrWeaponSound (_crID cr))
. over decorations addCorpse
. dropByState cr
--crBeforeDeath = colCrWall w cr
addCorpse = IM.insertNewKey
$ uncurryV translate (_crOldPos cr)
$ rotate (_crDir cr)