Simplify Prop drawing

This commit is contained in:
2025-10-25 13:54:40 +01:00
parent ff03efc41f
commit 7585531dd1
9 changed files with 73 additions and 201 deletions
+58 -62
View File
@@ -127,7 +127,7 @@ BlConst src/Dodge/Data/BlBl.hs 11;" C
BlId src/Dodge/Data/BlBl.hs 12;" C
BlNegate src/Dodge/Data/BlBl.hs 10;" C
Block src/Dodge/Data/Block.hs 20;" t
BlockDebris src/Dodge/Data/Prop.hs 29;" C
BlockDebris src/Dodge/Data/Prop.hs 26;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 30;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C
BlockedLink src/Dodge/Data/Room.hs 50;" C
@@ -305,8 +305,8 @@ DamageHitSound src/Dodge/Data/SoundOrigin.hs 40;" C
DamageLaser src/Dodge/Data/Laser.hs 15;" C
DamageSensor src/Dodge/Data/Machine/Sensor.hs 19;" t
DamageType src/Dodge/Data/Damage/Type.hs 3;" t
Debris src/Dodge/Data/Prop.hs 31;" t
DebrisChunk src/Dodge/Data/Prop.hs 31;" C
Debris src/Dodge/Data/Prop.hs 28;" t
DebrisChunk src/Dodge/Data/Prop.hs 28;" C
DebrisType src/Dodge/Data/Prop.hs 24;" t
DebugBool src/Dodge/Data/Config.hs 66;" t
DebugItem src/Dodge/Data/Universe.hs 57;" t
@@ -984,10 +984,10 @@ Polyhedron src/Polyhedra/Data.hs 13;" C
PosInf src/Dodge/Data/CardinalPoint.hs 36;" C
PosRooms src/Dodge/Tree/Shift.hs 28;" t
Posture src/Dodge/Data/Creature/Stance.hs 33;" t
PrWdLsId src/Dodge/Data/Prop.hs 65;" C
PrWdLsLs src/Dodge/Data/Prop.hs 64;" t
PrWdLsSetColor src/Dodge/Data/Prop.hs 67;" C
PrWdLsSetPosition src/Dodge/Data/Prop.hs 66;" C
PrWdLsId src/Dodge/Data/Prop.hs 59;" C
PrWdLsLs src/Dodge/Data/Prop.hs 58;" t
PrWdLsSetColor src/Dodge/Data/Prop.hs 61;" C
PrWdLsSetPosition src/Dodge/Data/Prop.hs 60;" C
PreloadData src/Data/Preload.hs 10;" t
PrimitiveMode src/Shader/Data.hs 99;" t
PrintMaterial src/Dodge/Data/AmmoType.hs 12;" C
@@ -997,22 +997,21 @@ ProjectileParams src/Dodge/Data/Item/Use.hs 51;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 36;" C
ProjectileType src/Dodge/Data/Projectile.hs 30;" t
Prop src/Dodge/Data/Prop.hs 15;" t
PropDoubleLampCover src/Dodge/Data/Prop.hs 44;" C
PropDraw src/Dodge/Data/Prop.hs 41;" t
PropDrawFlatTranslate src/Dodge/Data/Prop.hs 43;" C
PropDrawSPic src/Dodge/Data/Prop.hs 42;" C
PropLampCover src/Dodge/Data/Prop.hs 46;" C
PropRotate src/Dodge/Data/Prop.hs 54;" C
PropSetToggleAnd src/Dodge/Data/Prop.hs 55;" C
PropUpdate src/Dodge/Data/Prop.hs 51;" t
PropUpdateAnd src/Dodge/Data/Prop.hs 53;" C
PropUpdateId src/Dodge/Data/Prop.hs 52;" C
PropUpdateIf src/Dodge/Data/Prop.hs 60;" C
PropUpdateLS src/Dodge/Data/Prop.hs 57;" C
PropUpdatePosition src/Dodge/Data/Prop.hs 58;" C
PropUpdateWhen src/Dodge/Data/Prop.hs 59;" C
PropUpdates src/Dodge/Data/Prop.hs 56;" C
PropVerticalLampCover src/Dodge/Data/Prop.hs 45;" C
PropDoubleLampCover src/Dodge/Data/Prop.hs 38;" C
PropDraw src/Dodge/Data/Prop.hs 36;" t
PropDrawFlatTranslate src/Dodge/Data/Prop.hs 37;" C
PropLampCover src/Dodge/Data/Prop.hs 40;" C
PropRotate src/Dodge/Data/Prop.hs 48;" C
PropSetToggleAnd src/Dodge/Data/Prop.hs 49;" C
PropUpdate src/Dodge/Data/Prop.hs 45;" t
PropUpdateAnd src/Dodge/Data/Prop.hs 47;" C
PropUpdateId src/Dodge/Data/Prop.hs 46;" C
PropUpdateIf src/Dodge/Data/Prop.hs 54;" C
PropUpdateLS src/Dodge/Data/Prop.hs 51;" C
PropUpdatePosition src/Dodge/Data/Prop.hs 52;" C
PropUpdateWhen src/Dodge/Data/Prop.hs 53;" C
PropUpdates src/Dodge/Data/Prop.hs 50;" C
PropVerticalLampCover src/Dodge/Data/Prop.hs 39;" C
ProxSensor src/Dodge/Data/Machine/Sensor.hs 25;" C
ProximityRequirement src/Dodge/Data/Machine/Sensor.hs 34;" t
ProximitySensor src/Dodge/Data/Machine/Sensor.hs 25;" t
@@ -1521,7 +1520,7 @@ _avatarMaterial src/Dodge/Data/Creature/Misc.hs 61;" f
_avatarPulse src/Dodge/Data/Creature/Misc.hs 60;" f
_barrelShader src/Data/Preload/Render.hs 23;" f
_barrelType src/Dodge/Data/Creature/Misc.hs 71;" f
_bdColor src/Dodge/Data/Prop.hs 29;" f
_bdColor src/Dodge/Data/Prop.hs 26;" f
_bdMaxX src/Dodge/Data/Bounds.hs 12;" f
_bdMaxY src/Dodge/Data/Bounds.hs 14;" f
_bdMinX src/Dodge/Data/Bounds.hs 11;" f
@@ -1692,11 +1691,11 @@ _cwgRoomClipping src/Dodge/Data/CWorld.hs 40;" f
_cwgSeed src/Dodge/Data/CWorld.hs 41;" f
_cwgWorldBounds src/Dodge/Data/CWorld.hs 38;" f
_cylinderSize src/Shape/Data.hs 14;" f
_dbPos src/Dodge/Data/Prop.hs 32;" f
_dbRot src/Dodge/Data/Prop.hs 35;" f
_dbSpin src/Dodge/Data/Prop.hs 36;" f
_dbType src/Dodge/Data/Prop.hs 33;" f
_dbVel src/Dodge/Data/Prop.hs 34;" f
_dbPos src/Dodge/Data/Prop.hs 29;" f
_dbRot src/Dodge/Data/Prop.hs 32;" f
_dbSpin src/Dodge/Data/Prop.hs 33;" f
_dbType src/Dodge/Data/Prop.hs 30;" f
_dbVel src/Dodge/Data/Prop.hs 31;" f
_debris src/Dodge/Data/LWorld.hs 99;" f
_debugFunction src/Dodge/Data/Universe.hs 59;" f
_debugMessage src/Dodge/Data/Universe.hs 58;" f
@@ -1797,11 +1796,9 @@ _floorItems src/Dodge/Data/LWorld.hs 125;" f
_floorShader src/Data/Preload/Render.hs 44;" f
_floorVBO src/Data/Preload/Render.hs 43;" f
_foreShapes src/Dodge/Data/LWorld.hs 130;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 15;" f
_fsID src/Dodge/Data/ForegroundShape.hs 13;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 14;" f
_fsRad src/Dodge/Data/ForegroundShape.hs 16;" f
_fsSPic src/Dodge/Data/ForegroundShape.hs 17;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
_fsSPic src/Dodge/Data/ForegroundShape.hs 15;" f
_fullscreenShader src/Data/Preload/Render.hs 20;" f
_futureWorlds src/Dodge/Data/World.hs 67;" f
_futureWorlds src/Dodge/Data/World.hs 73;" f
@@ -1816,8 +1813,8 @@ _getSoundID src/Sound/Data.hs 30;" f
_gfConstant src/Dodge/Data/GenFloat.hs 9;" f
_gfMax src/Dodge/Data/GenFloat.hs 10;" f
_gfMin src/Dodge/Data/GenFloat.hs 10;" f
_gibColor src/Dodge/Data/Prop.hs 27;" f
_gibSize src/Dodge/Data/Prop.hs 26;" f
_gibColor src/Dodge/Data/Prop.hs 25;" f
_gibSize src/Dodge/Data/Prop.hs 25;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 31;" f
_grBound src/Dodge/GameRoom.hs 15;" f
_grDir src/Dodge/GameRoom.hs 17;" f
@@ -2491,7 +2488,7 @@ addGirderNS' src/Dodge/Room/Modify/Girder.hs 55;" f
addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
addIndefiniteArticle src/StringHelp.hs 17;" f
addPane src/Dodge/Placement/PlaceSpot.hs 180;" f
addPane src/Dodge/Placement/PlaceSpot.hs 176;" f
addPointPolygon src/Geometry/Polygon.hs 134;" f
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
addPolyWalls src/Dodge/LevelGen/StaticWalls.hs 129;" f
@@ -2614,7 +2611,7 @@ bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barPP src/Dodge/Room/Foreground.hs 231;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 80;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 406;" f
@@ -3021,7 +3018,7 @@ deadRot src/Dodge/Creature/Picture.hs 84;" f
deadScalp src/Dodge/Creature/Picture.hs 81;" f
deadUpperBody src/Dodge/Creature/Picture.hs 113;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
debrisSPic src/Dodge/Prop/Draw.hs 20;" f
debrisSPic src/Dodge/Prop/Draw.hs 21;" f
debrisSize src/Dodge/Block/Debris.hs 84;" f
debugEvent src/Dodge/Debug.hs 36;" f
debugEvents src/Dodge/Debug.hs 21;" f
@@ -3271,7 +3268,7 @@ drawFlame src/Dodge/Flame/Draw.hs 8;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f
drawForceField src/Dodge/Wall/Draw.hs 13;" f
drawGapPlus src/Dodge/Render/Picture.hs 280;" f
drawGib src/Dodge/Prop/Draw.hs 37;" f
drawGib src/Dodge/Prop/Draw.hs 38;" f
drawHUD src/Dodge/Render/HUD.hs 51;" f
drawInputMenu src/Dodge/Render/MenuScreen.hs 19;" f
drawInspectWall src/Dodge/Debug/Picture.hs 253;" f
@@ -3282,7 +3279,7 @@ drawItemConnections src/Dodge/Render/HUD.hs 319;" f
drawJumpDown src/Dodge/Render/Picture.hs 192;" f
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
drawLabelledList src/Dodge/Render/List.hs 212;" f
drawLampCover src/Dodge/Prop/Draw.hs 48;" f
drawLampCover src/Dodge/Prop/Draw.hs 49;" f
drawLaser src/Dodge/Laser/Update.hs 29;" f
drawLightSource src/Dodge/LightSource/Draw.hs 7;" f
drawLinearShockwave src/Dodge/LinearShockwave/Draw.hs 10;" f
@@ -3307,7 +3304,7 @@ drawPathing src/Dodge/Debug/Picture.hs 403;" f
drawPlus src/Dodge/Render/Picture.hs 165;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 26;" f
drawProp src/Dodge/Prop/Draw.hs 27;" f
drawProxSensor src/Dodge/Machine/Draw.hs 37;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 63;" f
drawQuitTerminal src/Dodge/Render/Picture.hs 147;" f
@@ -3585,9 +3582,9 @@ getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
getWallSPic src/Dodge/Render/Walls.hs 53;" f
getWindowSize src/Dodge/WindowSize.hs 5;" f
gimbal src/Dodge/Item/Scope.hs 153;" f
girder src/Dodge/Room/Foreground.hs 211;" f
girderV src/Dodge/Room/Foreground.hs 182;" f
girderV' src/Dodge/Room/Foreground.hs 157;" f
girder src/Dodge/Room/Foreground.hs 206;" f
girderV src/Dodge/Room/Foreground.hs 177;" f
girderV' src/Dodge/Room/Foreground.hs 153;" f
girderZ src/Dodge/Room/Foreground.hs 108;" f
glNamedBufferSubDataH src/Shader/Bind.hs 53;" f
glassLesson src/Dodge/Room/GlassLesson.hs 23;" f
@@ -4137,7 +4134,7 @@ metalPlate src/Dodge/Item/Craftable.hs 35;" f
mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 151;" f
midBounds src/Dodge/Room/Foreground.hs 150;" f
midChasm src/Dodge/Room/Tutorial.hs 172;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
@@ -4200,16 +4197,16 @@ muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 678;" f
muzzlePos src/Dodge/HeldUse.hs 769;" f
muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 188;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 191;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 198;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 184;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 194;" f
mvGust src/Dodge/Update.hs 784;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 233;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 229;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 185;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 181;" f
myIntersectLineLine src/Geometry/Intersect.hs 198;" f
myIntersectSegSeg src/Geometry/Intersect.hs 176;" f
myParams src/Dodge/Combine/Graph.hs 101;" f
@@ -4346,20 +4343,20 @@ pjRemoteSetDirection src/Dodge/Projectile/Update.hs 172;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 20;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 53;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 201;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 197;" f
plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 159;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 228;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 155;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 224;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 34;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 105;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 68;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 175;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 171;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f
playPositionalSoundQueue src/Sound.hs 145;" f
@@ -4482,7 +4479,7 @@ prismPoly src/Shape.hs 59;" f
projV src/Geometry/Vector.hs 177;" f
projV3 src/Geometry/Vector3D.hs 127;" f
propLSThen src/Dodge/Placement/Instance/LightSource.hs 29;" f
propSPic src/Dodge/Prop/Draw.hs 17;" f
propSPic src/Dodge/Prop/Draw.hs 18;" f
propSetToggleAnd src/Dodge/Prop/Update.hs 39;" f
propUpdateIf src/Dodge/Prop/Update.hs 23;" f
propUpdatePosition src/Dodge/Prop/Update.hs 28;" f
@@ -4531,8 +4528,8 @@ putTerminal src/Dodge/Placement/Instance/Terminal.hs 54;" f
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 22;" f
putTerminalImediateAccess src/Dodge/Placement/Instance/Terminal.hs 17;" f
putTurret src/Dodge/Placement/Instance/Turret.hs 11;" f
putWireEnd src/Dodge/Wire.hs 31;" f
putWireStart src/Dodge/Wire.hs 34;" f
putWireEnd src/Dodge/Wire.hs 29;" f
putWireStart src/Dodge/Wire.hs 32;" f
qID src/Quaternion.hs 58;" f
qToAng src/Quaternion.hs 55;" f
qToV2 src/Quaternion.hs 52;" f
@@ -4544,7 +4541,6 @@ qz src/Quaternion.hs 67;" f
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
rToOnward src/Dodge/Cleat.hs 21;" f
radBounds src/Dodge/Room/Foreground.hs 154;" f
radToDeg src/Geometry/Vector.hs 123;" f
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
@@ -4858,8 +4854,8 @@ setupWorldBounds src/Dodge/Layout.hs 116;" f
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
shadVBOptr src/Shader.hs 40;" f
shaderTypeExt src/Shader/Compile.hs 172;" f
shapeBounds src/Dodge/Room/Foreground.hs 148;" f
shapePoints src/Dodge/Room/Foreground.hs 145;" f
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
shapePoints src/Dodge/Room/Foreground.hs 144;" f
shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
@@ -5477,7 +5473,7 @@ vertTrans src/MatrixHelper.hs 87;" f
verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
verticalWire src/Dodge/Wire.hs 23;" f
vgunMuzzles src/Dodge/HeldUse.hs 341;" f
viewBoundaries src/Dodge/Debug/Picture.hs 327;" f
viewClipBounds src/Dodge/Debug/Picture.hs 336;" f