Data-ify creature drawing (partially)
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@@ -3,7 +3,6 @@ module Dodge.Creature.SpreadGunCrit
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) where
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import Dodge.Data
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import Dodge.Default
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import Dodge.Creature.Picture
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import Dodge.Creature.Update
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import Dodge.Creature.Test
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import Dodge.Creature.Action
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@@ -24,8 +23,7 @@ import Control.Lens
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spreadGunCrit :: Creature
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spreadGunCrit = defaultCreature
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{ _crPict = basicCrPict
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, _crUpdate = defaultImpulsive
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{ _crUpdate = defaultImpulsive
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[performActions
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,watchUpdateStrat
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[ (crHasTargetLOS, \_ _ -> StrategyActions (ShootAt 0)
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@@ -49,7 +47,7 @@ spreadGunCrit = defaultCreature
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, _crRad = 10
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, _crHP = 500
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}
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& crSkin . skinUpper .~ light4 red
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& crType . skinUpper .~ light4 red
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chooseMovement :: Creature -> World -> Action
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chooseMovement cr w
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