Cleanup, fix menu lock on restarting level after game over
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@@ -57,7 +57,6 @@ defaultWorld = World
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, _decorations = IM.empty
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--, _savedWorlds = M.empty
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-- , _menuLayers = []
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, _worldFlags = S.empty
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, _clickMousePos = V2 0 0
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, _pathGraph = Data.Graph.Inductive.Graph.empty
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, _pathGraphP = []
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