Cleanup, fix menu lock on restarting level after game over

This commit is contained in:
2021-12-06 23:44:10 +00:00
parent 19540bd19e
commit 763b771928
18 changed files with 88 additions and 119 deletions
+1 -1
View File
@@ -7,4 +7,4 @@ import Control.Monad.State
import System.Random
randBlockBreakWeapon :: RandomGen g => State g Item
randBlockBreakWeapon = takeOne [pistol,ltAutoGun,spreadGun,autoGun]
randBlockBreakWeapon = takeOne [bangStick 1,bangCane]