Add key card item lock/key system
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@@ -126,7 +126,6 @@ data World = World
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, _rewindWorlds :: [World]
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, _timeFlow :: TimeFlowStatus
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, _worldClock :: Int
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, _youHammerPosition :: HammerPosition
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}
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data HUDElement = DisplayInventory {_subInventory :: SubInventory}
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@@ -287,6 +286,7 @@ data Creature = Creature
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, _crGroup :: CrGroup
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, _crIntention :: Intention
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, _crMvType :: CrMvType
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, _crHammerPosition :: HammerPosition
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}
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data Vocalization
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= Mute
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