Stop door z fighting when opened

This commit is contained in:
2021-11-27 00:28:59 +00:00
parent e231b851d9
commit 774808663a
4 changed files with 58 additions and 18 deletions
+4 -4
View File
@@ -67,10 +67,10 @@ room2 = lasCenSensEdge
startRoom :: RandomGen g => Int -> State g (SubCompTree Room)
startRoom i = join $ uncurry takeOneWeighted $ unzip
[ (,) (0.5::Float) $ chainUses <$> sequence [minigunFakeout,weaponRoom]
, (,) 1 $ rezBoxesWp
, (,) 1 $ rezBoxesThenWeaponRoom
, (,) 1 $ rezBoxThenWeaponRoom
, (,) 1 $ rezBoxesWpCrit
, (,) 1 rezBoxesWp
, (,) 1 rezBoxesThenWeaponRoom
, (,) 1 rezBoxThenWeaponRoom
, (,) 1 rezBoxesWpCrit
, (,) 1 $ runPastStart i
]