Work on bullet module system
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@@ -1,9 +1,13 @@
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module Dodge.Item.Craftable where
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import Dodge.Data
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import Dodge.Default.Weapon
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--import Dodge.Particle.Bullet.HitEffect
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--import Dodge.WorldEvent.HitEffect
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import Color
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--import Dodge.Picture.Layer
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--import Picture
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--import Geometry
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import Control.Lens
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makeTypeCraftNum :: Int -> CombineType -> Item
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makeTypeCraftNum i ct = defaultCraftable
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@@ -16,6 +20,16 @@ makeTypeCraftNum i ct = defaultCraftable
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makeTypeCraft :: CombineType -> Item
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makeTypeCraft = makeTypeCraftNum 1
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incendiaryModule :: Item
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incendiaryModule = makeTypeCraft INCENDIARYMODULE
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& itInvSize .~ 1
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& itInvColor .~ chartreuse
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bounceModule :: Item
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bounceModule = makeTypeCraft BOUNCEMODULE
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& itInvSize .~ 1
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& itInvColor .~ chartreuse
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pipe :: Item
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pipe = makeTypeCraft PIPE
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