Work on bullet module system

This commit is contained in:
2022-02-20 18:50:11 +00:00
parent 7afc367abc
commit 779e076c93
6 changed files with 44 additions and 8 deletions
+14
View File
@@ -1,9 +1,13 @@
module Dodge.Item.Craftable where
import Dodge.Data
import Dodge.Default.Weapon
--import Dodge.Particle.Bullet.HitEffect
--import Dodge.WorldEvent.HitEffect
import Color
--import Dodge.Picture.Layer
--import Picture
--import Geometry
import Control.Lens
makeTypeCraftNum :: Int -> CombineType -> Item
makeTypeCraftNum i ct = defaultCraftable
@@ -16,6 +20,16 @@ makeTypeCraftNum i ct = defaultCraftable
makeTypeCraft :: CombineType -> Item
makeTypeCraft = makeTypeCraftNum 1
incendiaryModule :: Item
incendiaryModule = makeTypeCraft INCENDIARYMODULE
& itInvSize .~ 1
& itInvColor .~ chartreuse
bounceModule :: Item
bounceModule = makeTypeCraft BOUNCEMODULE
& itInvSize .~ 1
& itInvColor .~ chartreuse
pipe :: Item
pipe = makeTypeCraft PIPE