Clean up cruft in arc shader

This commit is contained in:
jgk
2021-06-10 11:55:22 +02:00
parent e016d3aa9e
commit 78cfdc2d38
2 changed files with 1 additions and 23 deletions
-5
View File
@@ -5,15 +5,10 @@ layout (location = 2) in vec4 saEaRadWdth;
out vec4 vColor;
out vec4 vparams;
uniform vec2 winSize;
uniform float zoom;
uniform vec2 translation;
uniform float rotation;
uniform mat4 worldMat;
void main()
{
//gl_Position = worldMat * vec4(position.xyz,1);
gl_Position = vec4(position.xyz,1);
vColor = color;
vparams = saEaRadWdth;