Fix explosion damage
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@@ -17,6 +17,7 @@ import Dodge.RoomLink
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import Dodge.Default.Room
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import Dodge.Creature
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import Dodge.Room.Pillar
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import Dodge.Room.Foreground
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import Dodge.Room.Girder
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import Dodge.Room.Modify.Girder
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import Dodge.LevelGen.Data
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@@ -47,6 +48,7 @@ roomC w h = do
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. setOutLinks (\rl -> OnEdge West `S.member` _rlType rl)
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)
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& rmPmnts .:~ wallf (V2 (w/2) 0) (V2 (w/2) (h-60))
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& rmPmnts .:~ sps0 (PutDecoration (highMesh (V2 0 0) (V2 0 h) 50))
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& rmRandPSs .~ [farside]
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)
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where
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