Cleanup
This commit is contained in:
@@ -4,3 +4,4 @@
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loop.cabal
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loop.cabal
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*.lock
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*.lock
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keys.json
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keys.json
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log/*
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@@ -64,7 +64,7 @@ activateDetonator det = fromMaybe id $ do
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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toggleEquipmentAt :: NewInt InvInt -> Creature -> World -> World
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toggleEquipmentAt :: NewInt InvInt -> Creature -> World -> World
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toggleEquipmentAt invid cr w = case getEquipmentAllocation invid w of
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toggleEquipmentAt invid cr w = case equipmentDesignation invid w of
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DoNotMoveEquipment -> w
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DoNotMoveEquipment -> w
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PutOnEquipment{_allocNewPos = newp} ->
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PutOnEquipment{_allocNewPos = newp} ->
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w
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w
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@@ -1,14 +1,15 @@
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{-# LANGUAGE TupleSections #-}
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module Dodge.Inventory.RBList (
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module Dodge.Inventory.RBList (
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updateRBList,
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updateRBList,
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getEquipmentAllocation,
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equipmentDesignation,
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eqSiteToPositions,
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eqTypeToSites,
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) where
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) where
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import NewInt
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import NewInt
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.EquipType
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import Dodge.Data.EquipType
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import Control.Applicative
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--import Control.Applicative
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import Control.Lens
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import Control.Lens
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import Data.List (elemIndex, findIndex)
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import Data.List (elemIndex, findIndex)
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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@@ -23,14 +24,14 @@ updateRBList w = case w ^. rbOptions of
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EquipOptions{} -> w
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EquipOptions{} -> w
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_ -> fromMaybe (w & rbOptions .~ NoRightButtonOptions) $ do
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_ -> fromMaybe (w & rbOptions .~ NoRightButtonOptions) $ do
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i <- cr ^? crManipulation . manObject . imSelectedItem
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i <- cr ^? crManipulation . manObject . imSelectedItem
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esite <- cr ^? crInv . ix i >>= \k -> w ^? cWorld . lWorld . items . ix k >>= equipType -- . itUse . uequipEffect . eeType
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itid <- cr ^? crInv . ix i
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return $
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etype <- w ^? cWorld . lWorld . items . ix itid >>= equipType
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w & rbOptions
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return $ w & rbOptions
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.~ EquipOptions
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.~ EquipOptions
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{ _opSel = chooseEquipPosition (w ^. cWorld . lWorld . items) cr (eqSiteToPositions esite)
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(chooseEquipPosition (w ^. cWorld . lWorld . items) cr (eqTypeToSites etype))
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}
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where
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where
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norightclick = not $ SDL.ButtonRight `M.member` (w ^. input . mouseButtons)
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--norightclick = not $ SDL.ButtonRight `M.member` (w ^. input . mouseButtons)
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norightclick = null $ w ^. input . mouseButtons . at SDL.ButtonRight
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cr = you w
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cr = you w
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-- want to choose the current position if the item is equipped, otherwise try to
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-- want to choose the current position if the item is equipped, otherwise try to
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@@ -47,14 +48,17 @@ chooseFreeSite cr = fromMaybe 0 . findIndex hasnoequipment
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where
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where
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hasnoequipment ep = isNothing $ cr ^? crEquipment . ix ep
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hasnoequipment ep = isNothing $ cr ^? crEquipment . ix ep
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getEquipmentAllocation :: NewInt InvInt -> World -> EquipmentAllocation
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equipmentDesignation :: NewInt InvInt -> World -> EquipmentAllocation
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getEquipmentAllocation invid w = fromMaybe DoNotMoveEquipment $ do
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equipmentDesignation invid w = fromMaybe DoNotMoveEquipment $ do
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itid <- you w ^? crInv . ix invid
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itid <- you w ^? crInv . ix invid
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esite <- w ^? cWorld . lWorld . items . ix itid >>= equipType
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etype <- w ^? cWorld . lWorld . items . ix itid >>= equipType
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let mesite = w ^? cWorld . lWorld . items . ix itid . itLocation . ilEquipSite . _Just
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i <- w ^? rbOptions . opSel
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i <- w ^? rbOptions . opSel
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<|> Just (chooseEquipPosition (w ^. cWorld . lWorld . items) (you w) (eqSiteToPositions esite))
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-- <|> (uncurry elemIndex =<< (mesite <&> (,eqSiteToPositions etype)))
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es <- eqSiteToPositions esite ^? ix i
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-- <|> Just (chooseFreeSite (you w) (eqSiteToPositions etype))
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return $ case you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
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---- <|> Just (chooseEquipPosition (w ^. cWorld . lWorld . items) (you w) (eqSiteToPositions etype))
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es <- eqTypeToSites etype ^? ix i
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return $ case mesite of
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Just epos
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Just epos
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| es == epos -> RemoveEquipment{_allocOldPos = epos}
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| es == epos -> RemoveEquipment{_allocOldPos = epos}
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Just epos
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Just epos
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@@ -76,10 +80,9 @@ getEquipmentAllocation invid w = fromMaybe DoNotMoveEquipment $ do
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, _allocRemoveID = _crEquipment (you w) M.! es
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, _allocRemoveID = _crEquipment (you w) M.! es
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}
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}
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Nothing -> PutOnEquipment{_allocNewPos = es}
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Nothing -> PutOnEquipment{_allocNewPos = es}
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where
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eqSiteToPositions :: EquipType -> [EquipSite]
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eqTypeToSites :: EquipType -> [EquipSite]
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eqSiteToPositions es = case es of
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eqTypeToSites es = case es of
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GoesOnHead -> [OnHead]
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GoesOnHead -> [OnHead]
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GoesOnChest -> [OnChest]
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GoesOnChest -> [OnChest]
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GoesOnBack -> [OnBack]
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GoesOnBack -> [OnBack]
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@@ -248,11 +248,12 @@ drawRBOptions :: Config -> World -> Picture
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drawRBOptions cfig w = fold $ do
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drawRBOptions cfig w = fold $ do
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guard $ ButtonRight `M.member` _mouseButtons (_input w)
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guard $ ButtonRight `M.member` _mouseButtons (_input w)
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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itid <- you w ^? crInv . ix invid
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eslist <-
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eslist <-
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fmap eqSiteToPositions $
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fmap eqTypeToSites $
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you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k >>= equipType -- . itUse . uequipEffect . eeType
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w ^? cWorld . lWorld . items . ix itid >>= equipType
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i <- w ^? rbOptions . opSel
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i <- w ^? rbOptions . opSel
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let ae = getEquipmentAllocation invid w
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let ae = equipmentDesignation invid w
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sss <- w ^? hud . diSections
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sss <- w ^? hud . diSections
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Sel i' j _ <- w ^? hud . diSelection . _Just
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Sel i' j _ <- w ^? hud . diSelection . _Just
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curpos <- selSecYint i' j sss
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curpos <- selSecYint i' j sss
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@@ -45,8 +45,8 @@ updateBaseWheelEvent yi w
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bdown b = w & has (input . mouseButtons . ix b)
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bdown b = w & has (input . mouseButtons . ix b)
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rbscrollmax = fromMaybe 1 $ do
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rbscrollmax = fromMaybe 1 $ do
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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esite <- you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k >>= equipType -- . itUse . uequipEffect . eeType
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etype <- you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k >>= equipType
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return . length $ eqSiteToPositions esite
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return . length $ eqTypeToSites etype
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selectedItemScroll :: Int -> World -> Maybe World
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selectedItemScroll :: Int -> World -> Maybe World
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selectedItemScroll yi w = do
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selectedItemScroll yi w = do
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@@ -2841,9 +2841,9 @@ centroid src/Geometry/Polygon.hs 136;" f
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centroidNum src/Geometry/Polygon.hs 139;" f
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centroidNum src/Geometry/Polygon.hs 139;" f
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chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
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chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
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chainPairs src/Geometry.hs 363;" f
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chainPairs src/Geometry.hs 363;" f
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changeSwapOther src/Dodge/Inventory.hs 139;" f
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changeSwapOther src/Dodge/Inventory.hs 140;" f
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changeSwapSel src/Dodge/Inventory.hs 132;" f
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changeSwapSel src/Dodge/Inventory.hs 133;" f
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changeSwapWith src/Dodge/Inventory.hs 173;" f
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changeSwapWith src/Dodge/Inventory.hs 174;" f
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charToTuple src/Picture/Base.hs 317;" f
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charToTuple src/Picture/Base.hs 317;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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chartreuse src/Color.hs 24;" f
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chartreuse src/Color.hs 24;" f
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@@ -2871,9 +2871,9 @@ checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
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chestPQ src/Dodge/Creature/HandPos.hs 128;" f
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chestPQ src/Dodge/Creature/HandPos.hs 128;" f
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chooseCursorBorders src/Dodge/Render/List.hs 156;" f
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chooseCursorBorders src/Dodge/Render/List.hs 156;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 38;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 39;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 45;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 46;" f
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
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chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
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chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
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chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
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chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
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@@ -3536,7 +3536,7 @@ enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
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epText src/Dodge/Inventory/SelectionList.hs 76;" f
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epText src/Dodge/Inventory/SelectionList.hs 76;" f
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eqConstr src/SameConstr.hs 17;" f
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eqConstr src/SameConstr.hs 17;" f
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eqPosText src/Dodge/Equipment/Text.hs 5;" f
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eqPosText src/Dodge/Equipment/Text.hs 5;" f
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eqSiteToPositions src/Dodge/Inventory/RBList.hs 81;" f
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eqSiteToPositions src/Dodge/Inventory/RBList.hs 84;" f
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equipAllocString src/Dodge/Render/HUD.hs 305;" f
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equipAllocString src/Dodge/Render/HUD.hs 305;" f
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equipAttachPos src/Dodge/Item/Draw.hs 33;" f
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equipAttachPos src/Dodge/Item/Draw.hs 33;" f
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equipBackgroundEffect src/Dodge/Euse.hs 15;" f
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equipBackgroundEffect src/Dodge/Euse.hs 15;" f
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@@ -3545,6 +3545,7 @@ equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
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equipPosition src/Dodge/Item/Draw.hs 41;" f
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equipPosition src/Dodge/Item/Draw.hs 41;" f
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equipSiteInfo src/Dodge/Item/Info.hs 254;" f
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equipSiteInfo src/Dodge/Item/Info.hs 254;" f
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equipType src/Dodge/Data/EquipType.hs 10;" f
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equipType src/Dodge/Data/EquipType.hs 10;" f
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equipmentDesignation src/Dodge/Inventory/RBList.hs 51;" f
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equipmentStrValue src/Dodge/Creature/Statistics.hs 52;" f
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equipmentStrValue src/Dodge/Creature/Statistics.hs 52;" f
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errorAngleVV src/Geometry.hs 60;" f
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errorAngleVV src/Geometry.hs 60;" f
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errorClosestPointOnLine src/Geometry.hs 72;" f
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errorClosestPointOnLine src/Geometry.hs 72;" f
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@@ -3696,7 +3697,6 @@ getCommand src/Dodge/Terminal.hs 58;" f
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getCommands src/Dodge/Terminal.hs 55;" f
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getCommands src/Dodge/Terminal.hs 55;" f
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getCrMoveSpeed src/Dodge/Creature/Statistics.hs 46;" f
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getCrMoveSpeed src/Dodge/Creature/Statistics.hs 46;" f
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getDistortions src/Dodge/Render.hs 435;" f
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getDistortions src/Dodge/Render.hs 435;" f
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getEquipmentAllocation src/Dodge/Inventory/RBList.hs 50;" f
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getGrenadeHitEffect src/Dodge/HeldUse.hs 1301;" f
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getGrenadeHitEffect src/Dodge/HeldUse.hs 1301;" f
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getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
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getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
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getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
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getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
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@@ -3905,8 +3905,8 @@ invItemEffs src/Dodge/Creature/State.hs 62;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
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invRootMap src/Dodge/Item/Grammar.hs 226;" f
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invRootMap src/Dodge/Item/Grammar.hs 226;" f
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invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
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invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
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invSetSelection src/Dodge/Inventory.hs 178;" f
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invSetSelection src/Dodge/Inventory.hs 179;" f
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invSetSelectionPos src/Dodge/Inventory.hs 186;" f
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invSetSelectionPos src/Dodge/Inventory.hs 187;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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inventoryX src/Dodge/Creature.hs 113;" f
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inventoryX src/Dodge/Creature.hs 113;" f
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@@ -4896,8 +4896,8 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
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screenPolygonBord src/Dodge/Base/Window.hs 27;" f
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screenPolygonBord src/Dodge/Base/Window.hs 27;" f
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screenPosAbs src/Dodge/ScreenPos.hs 15;" f
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screenPosAbs src/Dodge/ScreenPos.hs 15;" f
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screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
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screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
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scrollAugInvSel src/Dodge/Inventory.hs 189;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 190;" f
|
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scrollAugNextInSection src/Dodge/Inventory.hs 202;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 203;" f
|
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scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
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scrollRBOption src/Dodge/Update/Scroll.hs 217;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 217;" f
|
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scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
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@@ -5206,7 +5206,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f
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swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
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swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
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swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
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swapItemWith src/Dodge/Inventory.hs 162;" f
|
swapItemWith src/Dodge/Inventory.hs 163;" f
|
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swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
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swarmUsingCenter src/Dodge/Creature/Boid.hs 172;" f
|
swarmUsingCenter src/Dodge/Creature/Boid.hs 172;" f
|
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switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
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@@ -5284,7 +5284,7 @@ thingHitFilt src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
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thingsHit src/Dodge/WorldEvent/ThingsHit.hs 34;" f
|
thingsHit src/Dodge/WorldEvent/ThingsHit.hs 34;" f
|
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thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 92;" f
|
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 92;" f
|
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threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
|
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
|
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throwItem src/Dodge/Creature/Action.hs 210;" f
|
throwItem src/Dodge/Creature/Action.hs 211;" f
|
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tileTexCoords src/Tile.hs 11;" f
|
tileTexCoords src/Tile.hs 11;" f
|
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tilesFromRooms src/Dodge/Layout.hs 205;" f
|
tilesFromRooms src/Dodge/Layout.hs 205;" f
|
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tilesToLine src/Shader/AuxAddition.hs 66;" f
|
tilesToLine src/Shader/AuxAddition.hs 66;" f
|
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@@ -5455,7 +5455,7 @@ updateBulVel src/Dodge/Bullet.hs 56;" f
|
|||||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||||
updateBullets src/Dodge/Update.hs 576;" f
|
updateBullets src/Dodge/Update.hs 576;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 113;" f
|
updateCloseObjects src/Dodge/Inventory.hs 114;" f
|
||||||
updateCloud src/Dodge/Update.hs 814;" f
|
updateCloud src/Dodge/Update.hs 814;" f
|
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updateClouds src/Dodge/Update.hs 682;" f
|
updateClouds src/Dodge/Update.hs 682;" f
|
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updateCombinePositioning src/Dodge/DisplayInventory.hs 39;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 39;" f
|
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@@ -5522,7 +5522,7 @@ updatePulse src/Dodge/Creature/Update.hs 136;" f
|
|||||||
updatePulseBall src/Dodge/Update.hs 458;" f
|
updatePulseBall src/Dodge/Update.hs 458;" f
|
||||||
updatePulseLaser src/Dodge/Update.hs 623;" f
|
updatePulseLaser src/Dodge/Update.hs 623;" f
|
||||||
updatePulseLasers src/Dodge/Update.hs 453;" f
|
updatePulseLasers src/Dodge/Update.hs 453;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 20;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 21;" f
|
||||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||||
updateRadarBlips src/Dodge/Update.hs 572;" f
|
updateRadarBlips src/Dodge/Update.hs 572;" f
|
||||||
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
||||||
@@ -5713,7 +5713,7 @@ yIntercepts' src/Dodge/Zoning/Base.hs 76;" f
|
|||||||
yV2 src/Geometry/Vector.hs 210;" f
|
yV2 src/Geometry/Vector.hs 210;" f
|
||||||
yellow src/Color.hs 17;" f
|
yellow src/Color.hs 17;" f
|
||||||
you src/Dodge/Base/You.hs 13;" f
|
you src/Dodge/Base/You.hs 13;" f
|
||||||
youDropItem src/Dodge/Creature/Action.hs 195;" f
|
youDropItem src/Dodge/Creature/Action.hs 196;" f
|
||||||
yourAugmentedItem src/Dodge/Render/HUD.hs 234;" f
|
yourAugmentedItem src/Dodge/Render/HUD.hs 234;" f
|
||||||
yourControl src/Dodge/Creature/YourControl.hs 29;" f
|
yourControl src/Dodge/Creature/YourControl.hs 29;" f
|
||||||
yourDefaultStrideLength src/Dodge/Default/Creature.hs 110;" f
|
yourDefaultStrideLength src/Dodge/Default/Creature.hs 110;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user