Improve detector equipment, various cleanup

This commit is contained in:
2022-05-27 18:49:54 +01:00
parent 60fc2d44e8
commit 79b3a86520
15 changed files with 180 additions and 138 deletions
+8 -8
View File
@@ -1,14 +1,13 @@
module Dodge.Creature
( module Dodge.Creature
, module Dodge.Creature.ChaseCrit
, module Dodge.Creature.Inanimate
, launcherCrit
, pistolCrit
, ltAutoCrit
, spreadGunCrit
, autoCrit
, chaseCrit
, armourChaseCrit
, smallChaseCrit
) where
import Dodge.Creature.State.Data
import Dodge.Creature.Update
@@ -166,7 +165,8 @@ startInventory :: IM.IntMap Item
startInventory = IM.fromList $ zip [0..] startInvList
inventoryA :: IM.IntMap Item
inventoryA = IM.fromList $ zip [0..]
[ makeTypeCraftNum 1 TRANSFORMER
[ clickDetector ITEMDETECTOR
, makeTypeCraftNum 1 TRANSFORMER
, makeTypeCraftNum 2 CAN
, makeTypeCraftNum 2 PIPE
]
@@ -187,9 +187,10 @@ inventoryB = IM.fromList $ zip [0..]
]
inventoryC :: IM.IntMap Item
inventoryC = IM.fromList $ zip [0..]
[ autoRadar
, autoSonar
, itemFinder
[ autoDetector CREATUREDETECTOR
, autoDetector WALLDETECTOR
, autoDetector ITEMDETECTOR
, wristInvisibility
]
testInventory :: IM.IntMap Item
@@ -197,8 +198,7 @@ testInventory = IM.fromList $ zip [0..]
[ makeTypeCraftNum 9 PIPE
, brainHat
, headLamp
, autoSonar
, autoRadar
, autoDetector WALLDETECTOR
, magShield
, frontArmour
, wristArmour