Automatically inherit tile positioning

This commit is contained in:
2026-04-01 18:27:53 +01:00
parent e50fdb8807
commit 7a921b8967
5 changed files with 55 additions and 49 deletions
+2 -2
View File
@@ -35,8 +35,8 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u = -- fmap show (u ^.. uvWorld . cWorld . lWorld . creatures . ix 0 . crWallTouch . each)
(fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage)
testStringInit _ = mempty -- fmap show (u ^.. uvWorld . cWorld . lWorld . creatures . ix 0 . crWallTouch . each)
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage)
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage . strideAmount)
-- a <> fromMaybe [] (do
-- a w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18